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Systems Design Education in Industrial Design: A Hybrid Approach of Combining ID Studio and UX Design Courses as a Superblock

Traditional Industrial Design (ID) curricula have successfully trained students in fundamental ID skills. However, the increasing complexity of modern industries and technological advancements call for integrating Systems Design and User Experience (UX) principles. This paper introduces the “ID+UX Superblock,” a hybrid educational model combining ID Studio and UX Design to better prepare ID students for

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Analysis and Development of the Content Structure of the Content Marketing Design Course Using the Design Thinking Process

This content-structured training course was developed within the conceptual framework of design thinking. It puts the thinking system in the design of content marketing according to the stages of the design thinking process so that the learner will have a system of ideas in design and will be able to create effective content marketing. It

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Exploring the Impact of Teaching Design History on Creativity and Intrinsic Motivation: Curriculum Design and Learning

The history of design is a basic course for design majors in universities all over the world, and is usually taught in a purely theoretical way, This study adjusts the form of teaching, changing the original “linear lecture”-based teaching to an exploratory teaching method centered on “design styles”, using styles as the origin to guide

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Design Thinking Applied to Advertising Design Courses to Enhance Students’ Learning Achievement

At the time when technology is booming, the definition of advertising is no longer advertised through traditional mass media, but a trend that everything is advertising. Advertising design is not just about creating beautiful and emotional content. It must be customer-centric to make consumers feel that advertising is meaningful and worthy of action. In Taiwan,

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Discerning Disinformation Through Design: Exploring Fake News Website Design Patterns

The onset of emerging technologies in a fast-changing media landscape has led to media sources becoming more complex; leading to their capacity to create intricacies for the public’s perceptions of truth. In the Philippines, disinformation runs rampant through fake news websites, peaking during the 2016 Presidential elections. While current fake news detection methods range from

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Human-Centered Design as a Qualitative Research Methodology in the Area of Public Health

This paper builds a deeper understanding of human-centered design (HCD) as a qualitative research approach in the pursuit of generating proper solutions in the area of public health. This study draws similarities and discrepancies between human-centered design methodology and the qualitative research approach. HCD largely emphasizes ethnography, which is inherently qualitative. HCD relies on the

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Breaking Boundaries of Prison Design for Architectural Design Studio

In collaboration with the International Committee of the Red Cross (ICRC) and the Thailand Institute of Justice (TIJ), design tasks for a prison design are carried out within a second-year studio course of a Bachelor’s program in architecture to improve the students socially oriented design skills and train their critical understanding towards solving designs problems

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University-Industrial Collaboration in Industrial Design Education: A Practical Model

University/Industry-Collaboration is not new to Industrial Design curricula, however, the contents of each program vary vastly. For most collaborations, students take in design problems from sponsors and develop design solutions. The sponsor may meet with the students a couple of times to make sure students are on the right track. Eventually, if the design solutions

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The European Doctrine of Margin of Appreciation: What Asean Can Learn from its Concept and Application in Universalizing “Controversial” Asean Declaration of Human Rights?

The European Court of Human Rights has developed the doctrine of Margin of Appreciation in supervising when member states of the Council of Europe breach the European Convention of Human Rights (ECHR). This paper argues that the margin of appreciation is not a particularity in the traditional sense; it is a moderate way to bridge

ISSN: 2758-0989 – The European Conference on Arts, Design & Education 2022 Official Conference Proceedings

ECADE2022 – Held onsite and online from the University of Porto, Portugal
Thursday, July 7 – Sunday, July 10, 2022
ISSN: 2758-0989

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A Biometric Method for Spatial Experience Analysis: A Case Study of Airport Design and Traveler Stress

Why do certain built environments and events induce stress? How does the design of our spatial environment affect our mental state? What can we do to measure and understand these interactions? Interdisciplinary collaborations between architecture and psychology have given rise to a new frontier of architectural research, and emerging biometric sensor technologies lead to innovative

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Design Thinking in AI Systems Design for Engineering Courses

Artificial Intelligence (AI) becomes one of the essential courses that all students should learn regardless their disciplines. In this work, a teaching and learning pedagogy is proposed and implemented to conduct AI’s lesson in engineering course through design thinking. There is no additional course is required in the pedagogy, but the lesson is part of

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Comparative Analysis of Thinking Process Between Designer and Engineer Based on Case Application of Multispace Design Method

This paper describes each feature of thinking process for a designer and an engineer based on comparative analysis applying Multispace Design method (M method) to the bench design. Additionally, it is indicated that a utility of M method for an unrestricted idea generation and precise design thinking. M Method is a design method that combines idea

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Using the Interpretive Structure Model to Design the Department of Industrial Design Curriculum of the Interdisciplinary Ability

Scholars believed that only by focusing on cultivating students with multi-knowledge integration learning and problem-solving ability to be able to face changing environment. To become cross-disciplinary talents with the ability to solve today’s complex problems, the cross-field talents cultivated in the school must not only specialize in design professional knowledge, but also learn a variety

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Influence of Artefact, Activity and Design Value-Based Statements on Solution Outcomes

A design brief is usually set by the client which includes various types of information such as the needs or requirements, target audience, technology aspects etc. A designer who receives this design brief brings one’s own interpretation of what needs to be designed – a product, service, process or as a combination. Need or Design

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Exploring Non-human Language and Vision in Virtual Reality Within the Context of Visual Culture

This study investigates non-human communication and perception via virtual reality (VR) in the field of visual culture. It seeks to integrate visual stimuli and evaluate a non-human perspective in a simulated environment. To lay the groundwork, an emphasis is placed on comprehending the conventional human perspective, particularly through an examination of cinematic and filmic language.

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Human Rights, Human Capital, and Capabilities as a Normative Basis for Social Justice and Sustainable Society Development. Sub Saharan African Countries a Viewpoint

Corona Virus Diseases -19 (COVID-19) exposed high gaps of inequalities and social injustices that exists in societies. This raises questions into the adequacy of the existing human rights education frameworks to achieve the right to education to the end of achieving sustainable development and social justice in societies in general and in specific developing countries.

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Generative Design: Co-Creation Process Between Designer and Computational Thinking

Generative design is a projective tool that allows designers and creators from other areas of knowledge to have applied innovation approaches. It is currently an emerging exploration process that integrates artificial intelligence and parametric design processes, consolidating itself as a milestone in the construction of alternative design proposals. This research analyzes the potential value of

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The Packaging Design Factors to Reduce Alcohol Campaign for Youth People: A Case Study of Packaging Design’s Classroom

Packaging design is a one of the media tools used in communication between the products and the consumers. This research endeavors to find a factors of packaging design to reduce campaign for youth people. Firstly, it attempts to study the influence of packaging on alcohol purchasing behavior. Secondly, it endeavors to study the characteristics of

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The Structure of Narrative Design. A Case Study: Interior Design Proposal of Thread of Life Gallery in Bali

When an exhibition is designed with object-oriented approach, merely focuses on conservation, display and object information, visitors often don’t understand the object. The design function as a medium of visual communication is failed. The exhibition design should be user centered and the goals are communicating objects and their context to visitors in order to make

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Design Fictions: Imaging Sustainable Futures as Design Practice

Design practices like Architecture and Landscape Architecture rely heavily on images to demonstrate agency through the re-contextualization of spaces, the transformation of environments, and hybridization of ecologies. Unlike earlier design agendas, sustainable practices face the challenge of quantifying proposals using scientific models (performance) in addition to qualifying them with cultural conventions (image). Given that these

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Bangkok Graphic Design Culture Communication.

This research to propose graphic design promote something different about illustration design districts in Bangkok Thailand. Especially graphic design, illustration promoting the image of the community. Who want to create a friendly graphics design and illustration design to anything in design. Can be used to key for communicate your local.Data collection process Based on the

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Kinetic Environmental Graphic Design and Its Impact on the Interactive Interior Space of University Educational Environments

The interior design of spaces requires the presence of many standards and design and functional requirements without compromising aesthetic values. Environmental graphic design is an important aspect in the design of interior spaces, as it depends on the interaction of the brand with the design of the interior space and the identity of the place.

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Design Critique: Teaching Design Students to Be Effective Communicators Using Open Broadcaster Software

Peer review is vital to the growth and performance of the student and design critique and jury is a staple in basic and advanced studios since their teaching and learning process are different and more complicated than theory courses. Evaluation and grading systems in art, design and architecture studio-based courses are more difficult than other

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Adaptation of Barrier-Free Design Approach to Abilities of the Blind and Visually Impaired People With a Tactile Art Space

China has the most significant number of visually impaired people globally, and the disease is increasing every year. With China’s urbanization and steady economic development, people with visual disabilities’ basic living needs can be solved through government security policies. However, only a few long-term museums, art galleries, and public art space resources can provide them

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Toward Sustainable Design: A Study on Consumer Preferences for Design Characteristics of Chinese Spring Festival Clothing

Based on a questionnaire survey and analysis of consumers’ preferences for Spring Festival clothing, this study attempts to compare the traditional design characteristics with the art-derived design characteristics to test whether the latter is more in line with consumers’ preferences, and thus can be more sustainable. A questionnaire survey was conducted concerning festival costume consumption

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Study on Communication Design Education Establishing Project-based Advertising Competition

Design competitions are often thought as a tool for creating new trends and ideas, so they are widely used in various countries around the world to find good ideas. Participating in the design competition has become an evaluation index for critical teaching achievements of colleges and universities in Taiwan. A lot of design competitions have

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Design from Fiction to Reality: An Exploration into the Process of Design in Cosplay

Enthusiasts dressing up as anime characters and posing for photography have become a common sight in anime activities around Taiwan. In cosplay (formed from the words of costume and play), comic fans dress and pose as the characters in certain movies, manga or anime, and believe that the ultimate goal for a cosplayer is to

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Design for Outdoor Education: Redefining Schooling Through Design-Oriented Experimentation in Outdoor Contexts

In the redefinition of the world’s equilibrium in the post-pandemic context, it has become increasingly necessary to invest in the search for alternative or improved design systems of the educational experience with respect to remote learning. In the near future, therefore, innovative pedagogical practices oriented towards sustainability and safety, such as Outdoor Education – aimed

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Negotiating the Place for Human Rights in Education- Implications for Curricular Integration

Human rights have long been an area of concern and active research since the inception of the Universal Declaration of Human Rights (UDHR) in 1948. The World Programme for Human Rights Education (2005-2014) has also re-emphasized the need for integrating human rights in school education as well as in the professional training of teachers through

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Applying I Chings “Life-Gua” of Chinese Culture to Human Resources Management Strategy

Chinese culture is one of the four ancient civilizations of the world, which is still greatly valued todays. Its foundation of philosophy lies in the I-Ching, which elaborates the principles of nature of the universe and the life contained within it. While human resources management is a dynamic and interactive process, in the rise of

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Exploring the Hybridization of Traditional Printing and Digital Fabrication Processes to Expand Design Innovation in the Classroom

Design education has been institutionalized for several decades, but digital competencies have shifted the role of the “designer-author” to a “digital black-box operator”. Computational Design and Media Literacy are directly related to the development of critical thinking. Promoting these literacies is a priority as they allow us to understand and operate a range or set

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Knowledge Exchange for the Solar Decathlon Europe 2021-2022 Team Uniforms Design; Thai Local Craft Community, Fashion Design and Architecture Students

Functionable architecture students’ uniforms are designed by teams of fashion design students as a representative team from Thailand to participate in the Solar Decathlon Europe 2021-2022 (SDE 21-22) competition aiming to build an energy-saving house in Wuppertal, Germany. Therefore, the focus of this study is for lecturers to structure an appropriate study plan, monitor the

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Depicting the Cultural Product Design Process – An Grounded Theory Approach

This is the age of niche market, designers are challenged to design from their cultural context, to highlight the cultural value of the product. Therefore, designers become agents of cultural context, and should understand how cultural product acquire and communicate cultural meanings. However, the design process of cultural products remains a black box that needed

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The Role of Design in Health Observational Studies

The specialization in “Design for Health and Well-being” has recently emerged in Portugal. This branch aims to bridge different fields, Design, Health, and Well-being. At the moment, we are working to identify what our role as designers is in the area, namely in a Cohort Study in Leiria, with 10 years duration. The present project

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Design Education for Sustainability and New Social Changes

This paper is an ongoing research study that highlights sustainability and social ventures to create connections between academic and business worlds in order to design towards the new functions of XXI century’s reality. The authors underline how design practices can help to create a pilot project, implementing social changes. This means that governmental inefficiency presents

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Curricular Design of Higher Education in Colombia From Educational Policies

With the Colombian Constitutional Reform of 1991, the Government ceased to be the sole curriculum designer in educational institutions. With this Reform, the Government fulfills the role of supervision and control of educational quality. On the other hand, the Universities are granted the autonomy for the design of their Institutional Educational Projects, therefore, the design

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Transnational Crimes of Human Trafficking in Malacca Strait: National Security Threat Analysis

This paper is an elaboration of the research results generated from three activities: a meta-analysis, field studies and reflexivity. The fieldwork took place in Melaka and Dumai. The network of human smuggling in the Malacca Strait takes three main forms:fraud and demand models and the other is necessity model. The first two models are most

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“The Human Condition” in Samuel Beckett’s Waiting for Godot

In his essay about two brother-painters, the van Velde brothers, Samuel Beckett presents a view that both of them share a profound interest in “the human condition” which precedes their interest in painting. This view is related to Beckett’s own conception of art. He himself was interested in “the human condition” in his creation of

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Crafting Digital Strategies: Empathy, Technology and Design Education

The 2009 research “Designer of 2015” presented by the AIGA, a series of competencies were outlined for future designers and its impact in design education. Among these, the research mentions experiences, systems, and services as new trends in design education, going beyond the creation of single design artifacts but the generation of multilevel strategies. Others,

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The Effective Dimensions of Engaging Students in Contemporary Architecture Design Studios in Times of Change

The architecture design studio is a pedagogical platform for the majority of learning and teaching experiences that take place within architecture design education. The traditional architecture design studio pedagogical model signified as “signature pedagogy” has gradually shifted away from its conventional forms of engaging students. Since the turn of the millennium, the studio has transformed

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Study on the Establishment of a Structured Library for Clothing Design–The Case of Menswear

Students who work in clothing design or study clothing design need to learn clothing design drawings, clothing design drawing as a communication tool prior to manufacture in the clothing industry. Due to the diversification of the attributes, colors and styles of clothing design products, if we do one-by-one sampling, it will not be able to

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The Resilience and Innovative Impact of Service Design on Regional Culture

The research potential of resilience has received much attention in recent years, but there is a lack of relevant research on cultural resilience. We should realize that resilience cannot be achieved in isolation from the cultural dimension. So, what does cultural resilience need to draw upon to achieve it? Service design has now emerged as

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The Design Studio as a Place of Study: Critique as Hermeneutic Conversation

As postsecondary design educators, are we providing students a place of study or are we just instructing? Educational theorist and historian Robert McClintock’s “Toward a place of study in a world of instruction” (1971) was published as a critique of the instructional culture in education in which he observed an overemphasis on pedagogy and the

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A Study on Chinese Fashion Design Students’ Perceptions on Sustainable Practices Throughout the Lifecycle of Clothing Products

Fashion departments of higher education institutions currently play a decisive role in promoting sustainable development as centers of cultivating fashion design talents towards the rapid increase of environmental issues that caused by the fashion and textile industry. Through both quantitative and qualitative approaches, we aim to determine the perceptions of fashion design students regarding sustainability

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Using Artificial Intelligence Tools in Product Design Course

The utilization of artificial intelligence (AI) tools in product design courses has gained significant prominence in recent years. A preliminary survey conducted at the onset of the design course revealed that 70% of students expressed their disagreement with the idea of banning AI tools from the curriculum, and 27.5% remained neutral. Subsequently, a follow-up survey

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Green Architecture and Environmental Design using Rapid-Prototyping Social-Networking Sandbox Tools, followed by Professional Architectural Software

In 2012 the United Nations UN-Habitat’s Sustainable Urban Development Network partnered with European Union sandbox-game developers of architectural and social-networking software. The U.N. goal is to upgrade 300 public spaces worldwide by 2016 by joining professional designers with local inhabitants in virtual-world simulations of public spaces so that a collective design experience may be realized.

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Mapping, Coding, Learning: When Infographic Meets Digital Education –A Pilot Programme in Design School

Media Literacy and Media Education are two concepts that are now endorsed and become part of the academic lexicon of contemporary society internationally and seem to be recognised for all intents and purposes as new processes of education within formal or informal educational contexts. This process, however, cannot be self-taught and entrusted exclusively to the

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Innovative Design of Sustainable Fashion – A Case Study of Practical Fashion Design Teaching

Recycling of the environment and recycled resources has been an important item in the world’s push for environmentally friendly design, as well as a current social reconstruction and education effort. However, how to apply it in people lives, and cultivate people the habit of recycling use and save the earth resources, which is a knowledge

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Bringing Persuasive Design Into the Development of Mobile Interactive Media for Road Safety Education in Young Children

Parents become an important part in giving knowledge about road safety to their children due to a time limited in the academic year of teachers. Apart from its attractiveness, the animation is a powerful tool to demonstrate a graphical scene for the children to understand the impact of their behaviour. Moreover, the mobile interactive media

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ICO-Cymatic Backstage Design Process: Applying Vernacular Techniques and New Media Into Ephemeral Spaces for Art Installation in South America

Cymatic is a study area of vibrational nodal phenomena. The term is coined in the field of physics. It refers to the analysis of nodal movements in non-conformal media, such as fluids and grains, generating temporary geometric patterns determined by three significant factors: water volume, light and sound. This research will show some design practices

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Design as a Facilitator to Changing Mindsets for Craftmanship Enterprises’ Resilience

Craftmanship is currently promoted as a foremost cultural manifestation, as they represent the heritage, diversity, and creative potential of a society. It also favors the generation of jobs, being characterized as an economic activity and not static, which must adapt to contemporary times and respond to the market and consumer needs. There are glaring gaps

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Research on the Effect of Multimedia Teaching on the Outcome of Interior Design License Examinations

This research examines interior design drawing as a research approach. For a long time, the primary teaching method of interior design drawing focused on a traditional hand-drawing experience but this teaching method did not keep pace with the times. Therefore, this research aims to explore the application of Multimedia Teaching assisted with interior design detail

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Visual Literacy Ability of Design Students in Virtual Class Settings

The condition of design education in Indonesia today has changed with the presence of ICT in the learning process and the popularity of implementing online learning. With the government’s policy to implement Hybrid Learning successfully, studio based-learning in design students, which usually uses face-to-face learning processes, has partially moved into a virtual space. Visual literacy

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Design Innovation Practice School: The Experiential Learning Platform

This article describes the ongoing study of designing and developing the undergraduate program in Design Innovation of King Mongkut’s University of Technology Thonburi. The design-based research methodology has been applied to investigate the attempt in curricular transformation in addition to routinized curriculum revision practices. The concerns related to career readiness of graduates or competency gap

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Make the World a Better Place: Design Skills in an Academic Context

This article aims to present a pedagogical practice carried out in an academic context with undergraduate students from the 2nd year of the Communication Design course at Lusófona University (UL) in the second semester of 2021/22. A proposal that provides continuity to a project developed in the 1st semester in partnership with this NGO. A

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Design System for Electronic Tale Book with Creative Activities to Enhance Creative Thinking of Elementary Students

The purposes of this research were to : 1) To study opinion of the experts about design system for electronic tale book with creative activities to enhance creative thinking 2) To improve design system for electronic tale book with creative activities to enhance creative thinking 3) To study the result of using design system for

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How can Bio-Strategies Inform Design for Sustainability?

This study presents a Nature-based Design project developed using Bio-strategies. Biophilia, Biomimicry and Biotechnology were used to explore seaweed-based materials for reusable food packaging. Biophilia is employed to evoke empathy towards Nature and embrace its natural aesthetics. Biomimicry serves as inspiration for a structure’s resilience, hydrophobic properties, and overall system and design. Biotechnology contributes to

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A Design-Led Approach to STEM Education: Challenges and Opportunities in Hong Kong Secondary School Teachers’ Responses to D-STEM

Science, Technology, Engineering, and Mathematics (STEM) education is now recognised as a key factor in the development of a country’s workforce and economy. In Hong Kong, the design-led approach to STEM (D-STEM) facilitates the integration of creativity and technology and thereby encourages students to adopt collaborative and reflective processes and helps them develop the interdisciplinary

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Constructing the Conversational Roles of Studio Design Education Stakeholders in Times of Change

The architecture design studio sits at the heart of architectural design education. The traditional architecture design studio pedagogy called the ‘signature pedagogy’ has gradually shifted away from its conventional forms of engaging students. Since the turn of the millennium, the studio has transformed into a contemporary form of design learning and teaching based on several

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Exploration of Dynamic Identities in Interaction Design

With a variety of platforms and media vehicles, designers not only have a challenge on new concepts such as varied expression forms, elements, principles, and aesthetic concepts, they also have to take into account users’ cognitive tendencies and social media aspects during the design thinking process, especially in trying to enhance the user experience. Dynamic

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Top Future Skills in Cross-Disciplinary Design Education

Cross-disciplinary education is increasing in popularity. According to the World Economic Forum report, ‘The Future of Jobs’, the top skills in the future will be complex problem solving, critical thinking, and creativity (World Economic Forum, 2016). Universities expect graduates to be leaders and innovators in the workplace and in society (Gross, 2009). Are Design Schools

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Community-Centred Design for Social Innovation: Bottom-Up and Government Initiatives in Shanghai

Insecurity has gripped our society. When we write these words, some countries may be experiencing war, hunger, and poverty. The causes of this extreme insecurity vary, but the major contributors include a lack of community cohesion, relevance, and cultural identity. In the absence of timely solutions to these problems, more social problems will arise. Therefore,

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Innovative Technologies for Multidisciplinary Design Teaching and Learning in Higher Education

This research delves into the innovative integration of two emergent digital collaborative platforms, Miro and Padlet, within higher education pedagogy, concentrating on their application in design-centric courses at Sunway University, Malaysia. The study encompasses two distinct student cohorts: one, a collective of seventy-three students from the Design Enterprise module, engaging with Miro and enrolled in

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Discriminatory Biases in Data for Machine Learning and Human Rights

The intersectionality between data generated by machine learning/algorithms and human rights may not be obvious at times and accepted as true most of the time. Algorithms are created by people hence they aren’t particularly sensitive to gender, social, racial, moral issues.Typically, human characteristics such as gender, race, socio-economic class determine our potential to achieve outcomes

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Human Genome Editing: Human Dignity in an Era of Genetic Aristocracy

Genetic Engineering brought to man what, until now, was given to destiny or to God (as it were): the determination of the identity and historicity of man, unique to each being. The creator of man can be, now, a peer, that takes in his hands, especially at the level of the biotechnology promises of human

ISSN: 2186-5892 – The Asian Conference on Education 2012 – Official Conference Proceedings

“Learning and Teaching Through Transformative Spaces”
October 24-38 2012, Osaka, Japan
ISSN: 2186-5892

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Gendered Robots: The Impact of Visual Design on Robots’ Gender Perception

With the rise of gendered innovations, the field of Human-Robot Interaction (HRI) has begun to pay more attention to gender issues of robots, especially the effects of gendered robots on Human-Robot Interaction. This study aims to investigate the influence of robots’ visual design on people’s gender perception in robots by using Kansai engineering methods. A

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The Model of Intervening Cultural Space in the Hybrid Design Case Study: The Combination of Japan-Indonesia Craft

The development of craft in Indonesia has a huge economic potential due to the availability and diversity of materials as well as export opportunities. The craft needs design innovation for competing in the global market because the design applied is a pattern of inherited forms of hereditary artisans. Those are bamboo, wood, ceramics, batik and

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Improving Fashion Bag Creative Design Curriculum Teaching Based on Gen-Y Usage Behavior and Consumption Needs

Owing to the differences in lifestyles, occupations, psychological, and behavioral needs, consumers of different ages show differences in their purchase and usage of bags. However, traditional bag design teaching focuses on modeling and patterns, while ignoring the important correlation between bag design and consumer usage and demands. This research explores innovative teaching methods of fashion

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Smart Service Design Demands in the Fourth Industrial Revolution From a Sociotechnical Perspective

Recent technological changes have transformed the knowledge production process, opened previously unimaginable new possibilities, and developed unique values as knowledge creators for the future. These have involved the advent of digital or smart services, which naturally led to ‘smart service design’ in adjacent fields, especially those situated at the intersection of technology and service experiences,

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The Need for Socially Responsible Design in a Dynamic Society

In the light of social change diversification, the importance of shaping connections between people and products for more resilient ways of life is growing. The purpose of this paper is to uncover the importance of responsibility and self-cultivation of designers in social change diversification. For this aim, this paper reflects on a case study of

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A 3D Printed Chinese Character Learning Art Educational Tool for the Blind and Visually Impaired

As one of the world’s five most widely spoken languages, Chinese is also the most widely spoken language globally. The Chinese language consists of a writing system and a pronunciation system, with Chinese characters being the most critical language component. As Braille is a two-dimensional static image, it is difficult for the visually impaired, especially

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A Framework for Designing Metacognitive Scaffolds in Ill-structured Problem-solving Using e-Learning Authoring Tools: A Design and Development Study

Problem-solving has been studied in many disciplines (Jonassen, 2011; Lazonder & Rouet, 2008; Lester, 1994), however, it has not been explored extensively in the field of instructional design (Jonassen, 2000, 2011). Given the importance of solving ill-structured problems in daily life, there is a need to create effective instruction to teach such skills. Metacognition is

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Designing for the Future: Professionalizing the Field of Curriculum Design in the Age of EdTech

Contemporary realities, such as the technology-immersed lives of students and world events such as the COVID-19 pandemic, have emphasized the critical need for more effective EdTech curriculum that ensures that all students have access to high-quality, engaging, learning experiences. Yet, effective models for the systematic design of curricular programs are lacking in the literature, especially

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Embracing Difference – The Demonstration of Regional Cultural Aesthetics in Design Elements of Olympics Posters

This research is aimed at analyzing the development and formation of Olympics posters from 1896 to 2019, and studying the regional cultural difference in poster design features between western and eastern continents. The study concentrated on the content of both summer and winter Olympics posters, and the importance of visual communication along with visual tension

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The Bridge between Problems and Solutions in Design: Taking a Toddler’s Case as an Example

Problem solving in Industrial Design is focused on the realization of ideas. At the end, the ideas are applied as practical design solutions for product development. Designers generate ideas to solve problems based on their past experiences and creative thinking. However, there has been a gap between problem identification and solution generation within the design

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Creating Design Guideline; Online Platform to Encourage Lifelong Learning Among Thai Digital Natives

A National Scheme of Thailand Education for 2017-2039 according to the Office of the Education Council of Thailand, provides a framework to follow in the development of education. One of the important considerations is to support lifelong learning for Thais with high quality and standardization of education at all levels. One of the challenges for

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Lettering Design in Raul Lino’s Work: Humanism, Nature and Tradition in Architecture, Graphic Arts and Design

Raul Lino’s work is often connoted with the image of Estado Novo and with Português Suave, an architectural style with a partly degenerate and retrograde taste. However, this view does not consider that a part of his most important work, which in addition to architecture covers various decorative arts, was developed before that Portuguese dictatorial

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Xinyang Maojian Tea, Domestic and International Tea Packaging Comparative Study

Xinyang tea is a specialty of Henan Province, carrying the deep cultural heritage of the Central Plains. Its packaging design plays an important role in conveying product information and benefits to attract consumers’ tea desire. The purpose of this paper is to explore the cultural differences and design features between Xinyang Maojian tea packaging design

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The Research of Taiwan Virtual Idol Design Factor Analysis

In December 2014, Kaohsiung MRT works with creator to launch ‘K.R.T. GIRLS’ in order to attract young people’s attention, it received a great response. In addition, Taiwan professional baseball team Uni Lions also established girl idol group ‘Unigirls Junior’ at June 2016, the group also has three virtual idol to serve as its corporate image

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Universal Design for Learning in Game Design Document of a Video Game to Develop Money Management Skills

The Universal Design for Learning (UDL) is a model that has received a lot of attention in the last decade due to its commitment to inclusive education as it allows us to respond to diversity by addressing individual educational needs. From this perspective, it is proposed to elaborate a Game Design Document (GDD), which is

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Developing a Customer-focused Approach in Level 4/5 Graphic Design Students Through Project-based Learning

Studies have shown that progression from academic courses to ‘real world’ employment sectors is very challenging for graphic design students (Grieve and Meek 2015; Chiang et al 2018; Swanson 1994). From employers’ perspectives, having experience in the ‘real world’ design sector, or as Grieve and Meek 2015 called the ‘business of design’, is an essential

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Teaching Design in the Wake of Artificial Intelligence

In order to maintain its relevance and pertinence throughout history, Design Teaching has been pushed to regularly evaluate its adequacy in the face of cutting-edge technologies and constantly renewed tools. In that respect, the new paradigm of Generative Artificial Intelligence pushes once more the territorial limits of Educational Research and Pedagogy. In this study, we

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Closing the Loop in Design Education: Surviving Disruption in A Digital World

Creative problem-solving, agile and analytical thinking, collaboration and empathy have become essential 21st-century skills required in the current workforce. The upheaval of a global pandemic has accelerated the need to adapt to the changes and disruptions society is facing. The role of future designers is not just to design for the world to be understood

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Decoding Everyday Human Insecurities in Southeast Asia

A central problem in examining multiple insecurities in Southeast Asia is at what level of analysis. Besides the more obvious threats and impediments to human security posed by conflict or natural disaster, countries confront different politics of precariousness. Varieties of intersecting circumstances often render situational day-to-day forms of precariousness difficult to recognise and interpret. Yet,

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The Role of Environmental Organizations in Protecting Human Rights and Performing Social Justice in Indonesia

Mining activities carried out by Transnational Corporations (TNCs) may cause positive and negative impacts in developing countries, such as in Indonesia. The positive impacts of TNCs may enhance economic growth in Indonesia , on the other hand, the negative impacts of TNCs may cause environmental pollution and environmental degradation. The activities that have been done

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Respecting Human Rights with Individuality and Flexibility for Creating Better Society

Considering individuality, having disagreements each other is normal. The majority in the world treat conflict as one of common consequences by disagreements. These people seek better solutions through their conflicts. By contrast, Bruce Bonta�s essay introduces peaceful societies, where people try to avoid conflicts and solve through peaceful manners. Such people believe conflict as negative

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Commodifying Human Body for the Life Survival in Islamic Legal Perspective: The Case of Organ Purchase among Refugees

The commodification of human body for the life survival matter has been evident among some refugees who, out of desperate and dire situations, engaged in selling body organs to have a better life for themselves and for others. The research examines the discussion on human dignity and the dignity of body to respond to human

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Advancing Civilian and Military Education: The Integration of ADDIE and the Joint Planning Process in Curriculum Design

The military and education sectors’ knowledge developmental goals are often similar. Literature notes it can be advantageous to integrate civilian and military design (Cai, F., Zhang, P., & Ling, Y., 2020). Civilian sector education benefits from academic and culturally-derived models for curriculum design. The military often uses its own culturally-derived models of design and implementation.

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Development of Learning Kit and Module for a Technology Design (RBT) Subject: Insights From Needs Analysis

The electronic design process included in the Malaysian secondary school syllabus pose challenges to the teachers as it requires teaching aids to facilitate more effective understanding and practice of the process. Therefore, this study aimed to identify key elements in the development of a Technology Design (RBT) learning kit for the electronic design topic of

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System Innovations in Design for Aging – A Research-driven Multi-stakeholder Approach for Transforming Health Systems

In many cases design approaches use a systemic point of view in order to gain insights that inform the process of developing new products and services or improve existing ones. At its best, design uses research methods as well as scientific evidence and creativity tools to tackle wicked problems in fields such as sustainability or

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Conceptualizing Taiwanese Cultural Values in Souvenir Packaging Design for Foreign Tourists: How Japanese Tourists Purchasing for Casual Gift-Giving

The purpose of this study is to examine the influence of Taiwanese souvenir packaging design on Japanese tourist purchases with a perspective of how cultural values perceived by Japanese tourists in Taiwanese packaging design. Taiwan has long been one of the most popular tourist destinations among Japanese tourists. The target audience of the research is

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A Non-Engineer’s Discovery of Design Thinking

Design Thinking is a human-centred Engineering Design method that aims to find creative solutions to problems and encourages empathy, collaboration, and experimentation. This presentation will introduce Design Thinking and relate the presenter’s discovery of it as a non-Engineer who taught an Engineering English course based mainly around the Scientific Method. The presenter will demonstrate how,

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Curriculum Development in Industrial Design Education in transition: Challenges and issues in a Thai university

In Thailand, it is widely accepted that development in education is lagging behind the progress of the economy and industries. During the 2018 Transition Discussion in KMUTT, Industrial Design (ID) education received a call to reconsider reforming the traditional teaching style. Discussion among international scholars from the field formed the direction of ID curriculum development

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Creating Interaction: A Storytelling Framework for Arts and Design Referring Quantum Theories

In art practices, the challenge of enhancing practitioner’s creativity is the most important topic in the filed of arts and design. As once assumed, the creativity is the most vital ingredient as its appearance is unpredictable just like quantum leaps (Koyama and Niwase, 2017, p.3). Referring to the String Theory, the eleven dimensions of space-time

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Homeostatic Designs: How the Theories of Antonio Damasio Can Inform Design Thinking

This paper discusses the role of homeostasis through the lens of the neuroscientist Antonio Damasio and its potential relation to design. The understanding of physiological regulation has evolved from the Greek idea of body humors, through Claude Bernard’s “milieu intérieur”, to Walter Cannon’s formulation of the concept of “homeostasis. This evolution was important to the

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The Gestalt of Book Design

A book is more than the sum of its parts. The main ingredients of a book ‘the text, image and paper, or other materials’ are combined by designers in various ways. The book as an end product, provides a further experience than the sum of these raw ingredients. The Gestalt Theory was introduced by Wertheimer,

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Exploring Physical Stores in Omnichannel Retail Strategy: How Interaction Design Is Changing In-store Behaviour

The research investigates the use of interaction design in retail environments in the current omnichannel scenario, where many different coordinated retail channels operate simultaneously.The growth of online shopping forced retailers to look for a new meaning of brick-and-mortar stores in which customer experience is more relevant than making a purchase. Where the transaction happens is

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Curriculum Design and Development for Undergraduate Literacy Courses

The purpose of this virtual presentation is to provide participants with an overview of curriculum design and development as it relates to undergraduate literacy courses at one United States Midwest liberal arts university. Presenters will outline the purpose and process of curriculum alignment with state standards, national standards, and university course assessments. Major design and

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Improved Hybrid Biological Reactor Design Under Mixed-Growth Conditions

Wastewater treatment and disposal is a pillar for safeguarding public health and sustaining socioeconomic development. The cost and design efficiency of various wastewater treatment technologies are key factors in the economic value of treated wastewater. However, biological treatment processes are among the most valuable among a vast array of treatment technologies.Biological reactors conventional design procedures

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Investigating State of Sustainable Building Design Parameters

Sustainability is understood to be the solution to environmental challenges. Sustainable architecture involves an environmentally friendly design, which has a minimum negative effect on the natural environment. Due to the basic environmental pollution caused by energy generation, improving the environmental performance must involve all sustainable building elements throughout design and energy efficiency. The aim of

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The Mediating Effects of Green Product Design on Economic Performance of Reverse Logistics: A Conceptual Study

The dwindling of natural resources and higher demand for landfill space fuelled the concept of sustainable consumption. For decades, buy and throwaway society created a string of negative environmental consequences and a positive change is taking place as developed nations take the lead in closing the supply chain loop via extended producer responsibility (EPR). Returns

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Interior Environmental Design Conveying Local Socio-Cultural Identity

Interior Environmental Design Conveying Local Socio-cultural Identity explains the importance of local identity linked to society and way of life in the past which is a heritage of remaining faith. Especially, reflecting the plan can be transferred to the interior environment design process and pattern allowing for communicating the emotion and unique atmosphere of the

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Investigating the Relationship Between Technology and Artistry in Sustainable Design, Eco-Conscious Fashion

As the fashion industry continues to develop, virtual fashion design is turning into a more and more important tool for industry professionals. This study looks at how technology and creativity interact in the world of fashion design, paying particular attention to how virtual fashion affects sustainability and the creative process. The study starts off by

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Application of Designers’ Sketching Skills in Design Education

The use of sketches in the generation of design ideas is thought to have various effects. However, previous studies have yet to elucidate exactly how sketching skills influence the expression and development of design solution candidates. Elucidating the role and effects of sketching skills is expected to transform sketching training, in which considerable time is

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A Reflection for Art & Design Learning for Digital Natives

Education cannot be separated from rapid technological advances. One of the new paradigms in education is the use of internet network technology. This also applies to education in art and design in Indonesia. During the pandemic, the acceleration of the digital transformation of universities in this field is trying to adapt. Despite dealing with Generation

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Pedagogical Actions Towards Cultural Heritage and Archival Preservation –Bridging Design Education Between Past and Future

The nature and the materiality of cultural heritage and archives are being brought to design research, questioning the ways in which they are communicated, curated, and used. Design, as an activity with the ability to creatively engage with other fields in its education process and as an active agent in communication and society, endorses a

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How the Elements of Arquitectural Design, Color, Lighting and Layout of a Quick-service Restaurant Image (QSRI) Influences Perceived Value, Customer Satisfaction and Revisit Intentions

A restaurant’s interior and exterior design can have an enormous influence on customer’s perception of value and satisfaction, which in return can influence their revisit intentions. The purpose of this research is to unfold the key elements by which a Quick-Service restaurant image (QSRI) influences perceived value, customer satisfaction and revisit intentions. Previous research has

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Design Thinking and Embodiment for Problem Solving and Creativity Education in the Digital World

The emergency due to SARS-CoV-2 pandemic has required substantial and situational changes in the living environments, relational, educational, health and media networks. Managing complexity in emergency contexts, therefore characterized by conditions of high individual, relational and institutional vulnerability, imposes an urgent mandate on educational agencies to rethink, adapt, reorganize and innovate their teaching methods. The

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The Invisible Character; A Perspective Into the Significance of Set Design in Film, Theater and Television

The importance of set design is easily comprehended by looking at the history of performing arts and its progress; but the point worth noting is the progression and gradual transformation in the role set design plays in media today. In modern film and theater works, set design is not just a means to create the

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Graphic Design on Packaging for Development of Local Textile Products: A Case of Cloth Weaving Commodities in Mahasarakham Province, Thailand

This research aimed to raise a product brand (Underwood, Klein, and Burke, 2001) for cloth weaving commodities in Mahasarakham province, using the case study of Baannongkaen, village 4th, Lao sub-district, Kosumpisai district in order to promote the sale and marketing strategy, create a packaging design for products of the commodities. Fifteen packaging design models were

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Effects of Capstone Design Achievement on Employment: A Case of Industrial & Management Engineering

This study is to analyze the performance of the Capstone Design course and the impact of multiple factors on the learner’s job hunting activities and initial job satisfaction. Among the factors influencing employment, capstone design achievement, gender, GPA, Capstone design project passing, age, major-related employment, multidisciplinary course, other knowledge, internship experience, language scores, etc. have

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Tragedy to Triumph: Utilizing a Graphic Novel and Instructional Design to Sustain the Culture, Heritage and Resilience of a Community

Arts, design and education can powerfully combine to create relevant and impactful place- and community-based educational resources that engage interdisciplinary approaches and perspectives. This study will discuss the multiple setbacks, including COVID-19 upon a community, and explores how an original graphic novel about a 19th century labor advocate is utilized to educate and promulgate the

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Images As Catalysts: A Pedagogical Exercise Enhancing Writing Skills for First-Year PhD Design Students at the University of Porto

This paper introduces a pedagogical exercise that employs images as catalysts to facilitate the writing process for first-year PhD Design students at the University of Porto. The exercise pursues two fundamental objectives: firstly, to aid students in refining their research scope into a manageable territory, and secondly, to empower them to articulate the boundaries and

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Applying Teaching Strategies for Design Students’ Learning Effectiveness on Blended Learning

Flipped teaching has been going on for a long time in various ages and academic fields, and the learning effectiveness have been affirmed. This project is based on the flipping teaching strategy of design education to improve students’ performances. The concept of this study is based on design education is no longer learn the overall

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Research on the Training Mode of Indoor Design Majors Based on the Integration of Industry and Education

In China, the integration of industry and education refers to the close integration, mutual support, and mutual promotion of industrial practice and school education emphasized by schools in accordance with the needs of their students. It is a significant initiative to adapt applied majors to social and economic development, realize high-quality teaching, and enhance the

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Adapting Active Learning in Presence to Distance Education: Effective Strategies from Four Cases in Higher Design Education

From 2020, education had to rapidly adapt to the massive employment of distance learning. The adaptation of design teaching at university level seemed to be particularly challenging because of its orientation towards project-based and active learning. Design students engage in learning by doing, being supported by the interrelation with teachers and classmates within the classroom.

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The Four Freedoms: Raising Awareness of Human Rights in the English for Academic Purposes Classroom

This presentation introduces an approach to teaching students about human rights, a term-long project that is being implemented in an intensive English for academic purposes (EAP) program at a Thai university. The objectives of the project are to improve students’ language skills while also cultivating their knowledge of human rights and social justice. The project

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Knowledge Management as a Catalyst to Building Resilient and Effective Human Capital in Manufacturing Companies

The study argues that human capital development is more effective if it is done from a knowledge management perspective which helps to shape attitudes and foster ethical values for higher productivity. Human capital is central to productivity in an economy and if well groomed, result in sustainable development of a society. Human cultures vary, but

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Complementarity Between Human Capital and Research and Development Activities

National Innovation System (NIS) approach specifically focuses on the interactions among the components of system as a basic dynamic of innovation process. Thus, there is a complementarity between the components of system arising from interactions among them, which is the most significant factor effecting innovation performance of whole system. The aim of this study is

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The Framework of Corruption As a Human Rights Violation and Its Implication to the Indonesian Penal System and Corrution Judicial

The Indonesian Anti Corruption Act perceives corruption is not only related to state financial loss, but also as a violation of economic and social rights. However, the formulation of penal system and corruption judicial decisions ignores this philosophical framework. Forms of criminal sanction and their impositions merely consider the rights of a suspect and eliminate

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The Human Traumas in Fazal Sheikh’s Photography

Trauma is the physical injury, the human wound, or the emotional shock and pain caused by an extremely upsetting experience. Metaphorically we use the term to speak of natural disasters. Fazal Sheikh is the American photographer who saw these human wounds within the humanity, within the human face of the other while suffering. His unique

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Reversing Through the Living Hell – Exploring the Value System of Human Spirituality and Rationality in the Demon Slayer Anime Series

During the severe period of the Covid-19 pandemic, as if a living hell had descended upon us, the Demon Slayer anime and film series broke numerous records in 2020 and became known as a source of solace during the pandemic. Through narrative analysis, this study applies concepts of values, dignity and humanism to explore the

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Quality Education and Economic Growth in Sub Saharan African Countries for Developing Countries

Deepened gaps of inequalities, increased extreme poverty, and decline in economic activity due to disruptions of the Corona Diseases Virus -19 (COVID-19) demands developing countries provide a quality education that promotes economic growth. Universal Declaration of Human Rights (UDHR), 1948 recognizes the fulfillment of universal human rights, dignity, and freedoms as the foundation for building

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Social Activities on Microblog: Exploring Fighting Against Human Trafficking on Weibo

Fighting against human trafficking is one of the most popular social activities on a Chinese social media site — Weibo. However, few researches have studied social activities on social media. This study utilized Uses and Gratification Theory to look into the motivations and gratifications audiences are seeking through engaging in this social activity on social

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Research on Evolution Mechanism and Development Strategy of Rural Human Settlement Environment Based on Characteristics of China-Suzhong Water Network

The “frame-drainage-dike” water system in the rural areas of China’s Suzhong is one of the achievements of the “Reclamation project” implemented by Zhang Jian in the early 20th century. On the one hand, the system has evolved into a unique geographical feature, which has important historical value. On the other hand, changes in lifestyles have

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On Divine Omniscience and Human Freewill: An Analysis of Nelson Pike’s Argument of Incompatibilism

Nelson Pike’s article entitled, “Divine Omniscience and Voluntary Action,” proves that fatalism is unavoidable. Fatalism is the philosophical doctrine emphasizing the necessity of human acts rendering them unvoluntary. Theological fatalism is the thesis that infallible foreknowledge of a human act makes the act necessary and hence unfree, that is, if there is a being who

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Human Rights as an Introduction to Academic Research

Being asked to conduct academic research comes as a shock for many undergraduates, especially when the research is to be conducted in a second language. This presentation puts forward an engaging and practical method of introducing research theory and practice to undergraduate students participating in an intensive English for academic purposes program at an international

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The Design and Development Application for Learning an ASEAN Language on Social Media

This paper proposes a new method for learning an ASEAN language on social media for Thai student under the Association of Southeast Asian Nations or ASEAN Declaration for ASEAN Community (ASEAN Political and Security Community – APSC, ASEAN Economic Community – AEC, ASEAN Socio – Cultural Community – ASCC). The paper addresses the design and

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Synergistic Space Potentials: Technology, Humans and Responsive Materials in the Design Process

This project investigates the role technology and neuroscience play in making meaningful connections between people and architectural space. It discusses why it is important to focus on designing with more significant impact, focusing on the quality of experience rather than quantity of objects. It moves on to indicate that design can harness this power for

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ISSN: 2186-229X – The Asian Conference on Arts and Humanities 2014 – Official Conference Proceedings

ACAH2014, Osaka, Japan
Conference Theme 2014: Individual, Community & Society: Conflict, Resolution & Synergy
Rihga Royal Hotel, Osaka, Japan
Thursday, April 3, 2014 – Sunday, April 6, 2014
ISSN:2186-229X

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Digital Computer Technology on Traditional Architectural Decoration Design of Guangfu Windows

Guangfu traditional architecture is one of the representatives of traditional architecture in Lingnan area of China, with a long history and unique architectural style on the buildings. The windows of traditional buildings in Guangfu make the interior space design of traditional buildings to appear rich in connotation and innovation in the regional culture of Guangfu.

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The Role of Advanced Typographic Taxonomy Systems Vis-à-Vis Modular, Variable and Parametric Typography

Typographic taxonomy systems categorise and describe the vast corpus of typefaces, created over centuries, and are used in teaching, commercial and professional settings. Mainstream taxonomy systems usually focus on separating neatly defined, text-bound typefaces into discrete classes, while grouping a huge diversity of display-bound typefaces and other outliers into loosely defined, generic classes. Modular and

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The Role of Design: A Humanitarian Approach and an Opportunity to Prepare Students for the Real Working World

This study aims to contextualise and describe a pedagogical practice developed in the Academic curriculum at Lusófona University of Porto (ULP) in the first semester of 2021/22 with students from the 2nd year of Communication Design bachelor. A pencil for a school is a solidarity campaign to help build a school in the village of

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Combining Interactive Technology with Perceptual Training to Design an Interactive Installation for Elderly

As they grow older, seniors face many problems of physical and mental degradation, and lead to difficulties in the elderly life. This research is to combine interactive technology with perceptual training to design an interactive installation for elderly. The proposed interactive installation is named “LOHAS-GO” that means all people will get better health when they

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Robots in Education: Influence on Learning Experience and Design Considerations

The influence of digital artifacts is increasingly present in today’s life. To prepare pupils adequately for the challenges of an evermore digital world an early education on this topic is necessary. A playful access for pupils are robots, as they are an illustrative and practical example of many important computer science concepts. In this paper

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Embracing Difference: Case Study of BoA in Japanese-Korean Pop Music Album Cover Design

BoA is a Korean musician who has a high reputation as an art performer in Asia, especially Japan and Korea from 2000 to 2019. She was the very first Korean entertainer that has launched the amount of a million records in Japan with her album “LISTEN TO MY HEART” in 2003. During her career, she

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Arts beyond the Patterns: Integrating Illustration and the Cultural and Creative Industries in Digital Evolution for the Masking Tape Design

A second major milestone occurred in 1925 when Richard G. Drew, a young lab assistant, invented masking tape for 3M Company. In the following years, technical progress and graphic design influenced, the masking tape for stationery was born in 2008. Masking Tape comes in a variety of colors and patterns that allow people to decorate

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Stimulating Consumers’ Emotional Durability in Clothing with Multi-Module Design: A Paradigm Shift in Consumption

The fashion industry grapples with severe environmental challenges, primarily due to its prevalent rapid consumption model resulting in vast waste. Rooted in Donald Norman’s emotional design theory, this research advocates for a profound emotional connection between consumers and their garments, transcending mere aesthetics and functionality. The prevailing consumerist mindset, fueled by capitalism’s “more is better”

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Designing Outside of the Classroom: Branding Design for Thai Traditional Pottery

This research aims to develop branding for pottery products in Maha Sarakham, Thailand and to generate the collaboration between the local community and university. Ban Mo village, which is the community dedicated to pottery making, is used as the case study. This local wisdom has been inherited from ancestors for over 200 years, yet there

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Automation or Innovation? A Generative AI and Instructional Design Snapshot

Advances in generative artificial intelligence (AI) are transforming possibilities across industries, including instructional design. Tools like ChatGPT can draft objectives, assessments, and content rapidly. This mixed-methods study surveyed 144 instructional designers on current adoption, tasks, benefits, and concerns regarding generative AI integration. Analysis revealed widespread mainstream usage with 83% leveraging ChatGPT. Accelerating efficiency ranked as

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Structuring Interactive Stories: A Framework for Considering Storytelling in Art and Design

Since identifying the challenges of enhancing students’ creativity as the main research question, I aim to apply trans-disciplinary thinking by bringing some insights from physics into art and design practices. In the practices of art and design, the creativity is the most vital ingredient as its appearance is unpredictable just like quantum leaps (Koyama and

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Addressing Social Needs Through Remote Based Design Thinking

With ageing as the coming and increasing phenomenon in Japan, there is a need for innovative solutions for seniors to lead active lives in their residing communities. Little research has been conducted on the use of design thinking as a means to develop social innovations, especially with the designers not being present on-site from a

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Sustainable Study on Rural River Landscape Based on the Eco-Priority Principle: A Case Study of Landscape Design for the River Yaxi

Accompanying the increasingly conspicuous homogeneity in urban and rural development in the process of China’s contemporary urban development, the rural river landscape is largely copying the landscape construction techniques available to urban rivers, causing several inappropriateness. This paper argues that rural river landscape design has two core demands. First, to achieve sustainable development of rivers

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When Geopolitics Meet Design: -162ºC Trading Power – A Case Study

This paper chronicles and reflects upon a collaborative project between Virginia Commonwealth University in Qatar (VCUarts Qatar) and the Advanced Institute of Industrial Technology in Tokyo (AIIT). Titled -162ºC Trading Power, this project started as an exploration into the relationships between the two countries of Qatar and Japan, and it resulted in the design, production

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A Software Model Design for Examiner Personal Verification Systems

Nowadays the examiner personal verification system in most universities uses a comparing methodology to match a physical appearance of an examiner to a student ID card. This methodology is simple but it easily leads to an examination cheating. For instances, some students face has been changed during study but his/her student ID card is not

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Digital Learning Object Based on Transition Design Methodology to Promote the Energy Efficiency Culture: An Interdisciplinary Development for STEAM Education

This paper presents the design, development, and quantitative and qualitative evaluations of a digital learning object based on the Transition Design methodology and the ISO-50001 standard (i.e., Energy Management System). To clarify, Transition Design addresses complex problems, called wicked problems, such as climate change, the global pandemic, and lack of access to affordable education, among

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Reform and Practice of Project-Based Teaching Mode of Visual Communication Design Course in the Context of Application Transformation

Project-based learning, as a crucial component of the training objectives of applied undergraduate visual communication design talents, is the backbone and key to enhancing students’ employability in light of the transformation and upgrading of the industrial structure of national and local economies. This article suggests reform strategies by interpreting the national strategy on “application transformation”

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Tectonics and Technical Language | Development of and Research on a Language-sensitive Learning Design on Plate Tectonics

State of research & aims| Results of international studies such as PISA and PIRLS show that there is a significant correlation between language competencies, socio-economic background and knowledge (Mullis et al., 2017; OECD, 2019). At secondary schools, language requirements increase due to a higher level of school academic language (Gibbons, 2010; O’Reilly/McNamara, 2007; Prediger/Zindel, 2017).

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The Study of Design Elements and User’s Behavior in Public Space: A Case Study of Pattaya Beach Road Public Space

This research aimed to investigate the user’s behavior of the public open space, a case study of Pattaya beachfront public space, Chonburi province, the second most visited city in Thailand, after Bangkok. By studying the characteristic of landscape design elements, activities and the surrounding context to analyze the relationship of the various factors that affecting

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Creative Storytelling in Art and Design From the Perspective of Interaction

In the practices of art and design, creativity is the most vital ingredient as its appearance is unpredictable, just like quantum leaps. Referring to the hyperspace theory, the 11 dimensions of space-time might show similar patterns with information exchanges. Therefore, I compare the “quantum entanglement” to the information loop of interaction. The relationships between arts

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The Power of Informality in the Con-Textual Design of English-for-Specific-Purposes Scripted Role Plays

The study aims to analyze the theoretical underpinning of the design technique of formal-informal contextual alternation in scripted role-plays for teaching and learning English for Specific Purposes (ESP) and the practical effects it bears upon the communicative skills of ESP learners at levels above B1 (CEFR) as compared to a traditional predominantly-formal contextual design. The

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Exploration of Students’ Learning Experiences in a Course Developed With TPACK and Design Thinking

In recent years, scholars have placed more emphasis on teachers’ technological pedagogical and content knowledge (TPACK) and Design Thinking (DT) abilities in order to promote students’ learning experiences. Accordingly, this mix-method research aims to: (1) develop the Integration of Technology into Design Thinking Questionnaire (ITDTQ) and (2) explore the instructor’s TPACK and students’ learning experiences

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Exploring Users’ Sensory Experiences in Physical Learning Spaces: Politecnico di Milano School of Design as a Case Study

The paper aims to identify learning space users’ sensory needs and preferences and determine which interior design elements and strategies best meet them to positively influence behavior and impact learning, educational performance, and individual and social well-being. A two-phase mixed-methods research (MMR) methodology is employed in the study. First, a thorough literature review was conducted

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Visualization in Building Information Modelling (BIM) for Interior Design Education: A Case Study at Sunway University

The utilization of Building Information Modelling (BIM) technology has revolutionized the architecture and interior design industry globally in recent years. This technology promotes a more efficient approach in the design visualization process and it provides enhancement of productivity. Similar to other developing countries, the employment of BIM in Malaysia has presented new challenges to both

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Silk Roots – A Design Template for Interdisciplinary Learning Projects

This paper introduces a design template for interdisciplinary project-based learning (PBL), utilising a design thinking approach, with the “Silk Roots” project as a case study. Traditional education often compartmentalises knowledge, limiting students’ understanding of real-world complexities. In response to these limitations, the paper presents a comprehensive four-stage framework for the implementation of interdisciplinary PBL rooted

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The Effect of Game Design on Game Play Time and Learning Outcomes

In this paper, we investigate the effect of the design of a social studies mobile game on game play time and learning outcomes of ninth-grade students. This social studies game-based curriculum involved 41 and 34 ninth-grade students in the first and second intervention studies using a mobile game played on Apple iPhones- Statecraft X-to engage

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Energy Efficient Building Design: Revisiting Traditional Architecture

Energy Efficient design of buildings and their operations are becoming more and more important in the world. A building is a system that is linked to its surrounding environment and is subject to a range of interactions between the external conditions and the indoor comfort condition. Buildings are major consumers of energy in both their

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Study Abroad Programs as Means to Connect Culture, Art, and Design

This Presentation examines a study abroad program as a means to promote the intersection of culture, art, and design and to help students across art and design majors to connect the dots between the three concepts. The study abroad program offers students to visit two cities in Germany in a faculty lead program, giving them

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Research on the Learning Experience and Effectiveness of Digital Action Learning on Design Education

Nowadays, learners use digital mobile devices to learn online resources and content at flexible times to obtain the convenience, expediency and immediacy of mobile learning. Action learning has achieved considerable results in changing the traditional learning model. The mobile devices used by college students are mostly smart phones, which have become the main application devices

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Hyperspace of Interaction: Creative Storytelling in Art and Design

In the practices of art and design, the creativity is the most vital ingredient as its appearance is unpredictable just like quantum leaps. Referring to the hyperspace theory, the 11 dimensions of space-time might show similar patterns with information exchanges. Therefore, I compare the “quantum entanglement” to the information loop of interaction. The relationships between

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The Structural Equation Modeling of Human Resource Development Affecting Internationalization of Private Schools

The purposes of this study were to develop and examine the goodness-of-fit of the model of Human Resource Development factors affecting the Internationalization of Thai private schools developed by the researcher with empirical data. There were 626 samples of research conducted from private schools in Thailand. The factors were found as a result from thorough

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Undertaking Automation in the World of Work (WoW) and Society Through Human Resources

Accelerated progress in the field of technology has opened avenues for automation to be an integral part of the World of Work (WoW) and society. A combination of various forms of automation can perform a single job with results that are error-free and less arduous compared to end results produced by humans. Although automation pessimists

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Factors Affecting Human Capital Efforts in Developing Economies: A Case Study on Cuba

Cuba faces considerable domestic and global challenges as they strive to compete in the global marketplace and increase their population’s quality of life. Cuba has invested in human capital development activities (i.e. universal access to education and guaranteed healthcare, food rations and housing) which are unique to the region. While these efforts have made an impact, research

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Urban Governance and ‘Human’ Development Challenges in India

The development process in the developing countries faces many challenges: poverty, illiteracy, violence, social conflicts, corruption, and the ever widening socio-economic gaps in the society. The government of these countries, through specific political institutions, laws, and policies tries to de-entangle the society from these ills. But in India it has been realised that in order

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Co-evolution of Human Society and Nature Through the Noosphere Concept

The report makes an analysis of the noosphere concept as a way to the sustainable development of our planet. It suggests considering the epoch of noosphere as the period when the human mind will be able to define the terms necessary for nature and society co-evolution while forming a collective will of mankind. It analyzes

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Power- Conflict: Empowering Human Relation

‘Power-conflict’ has been in existence in different forms in our lives. Notionally, it estranges interpersonal relations. But the present paper seeks to show that the interplay of power is not necessarily violent and coercive rupturing human relation, rather it strengthens man’s bond with his own being and with others. The thoughts, emotions and values which

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Human Value Creating Global Citizenship: International Perspectives

This study mainly aimed to explore the suitable conceptual frameworks of Human Value Creating Global Citizenship and the related school administrative tasks to support development of students’ characteristics to become human value creating global citizens. The population consisted of elementary and high schools under supervision of Soka (Value Creating) University in Japan. Respondents were 3

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Music and Games in Education: Technological Experiences and Human Development

Music and Games share a wide range of specific characteristics mediated by the technological component which, in a way, impose an incessant dialogue between the demands of education, music education and human development itself. The consonance and versatility of this approach interact directly with the teaching and learning processes, constituting itself as a potential integrator

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The Co-Created Performing Artistic Space: The Urban Office Garden

One of the natural spaces closest to human living space is the garden, the outdoor space which could integrate natural energy of fire, wind, water, earth, and air into our daily life, directly enhance our holistic health of body, mind, and spirit. In some cultures, like Japanese Zen gardening, the garden space is the area

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Health Consideration in Architectural Design: An Interrelation Between Architecture and Neuroscience

Neuroarchitecture is a new frontier in architecture that lies between the interrelation of neuroscience and architecture. The aim of this research is to understand and accumulate factual knowledge on the impact of architectural design in human perception and judgment while monitoring brain activity using electroencephalogram (EEG) recordings. To achieve this, the experiment has been separated

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Modular Learning Design

Current technology integration process in education substitutes tools in the classroom and changed the way pupils reflections about learning, however woefully lacks the aspects which technology can be useful in the whole learning progression, especially, analyze, deciding, applying, collaborative working, peer learning; shortly, when learning is happening. This presentation proposes a new paradigm for schools

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The Design of a Small Footprint Versa Writer Control Chip

In this paper, we present the design of a versa writer control chip. We have to reduce the chip area as far as possible for our CMOS custom VLSI chip. The versa writer consists of our control chip, 24 RGB LEDs, a clock generator, battery and an I2C serial EEPROM. We use a hardware description

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Digital “Hack Your Future” Event as Approach to Support Entrepreneurial Capacity of Students Through the Design Thinking Process

The hackathons provide rapid, hands-on opportunities to explore the innovative creation of new business ventures, digital solutions, start-ups and students’ entrepreneurship capacity, which incorporate novel technology as a vital component of their business models and operations. A hackathon is an event in which participants involved in software development collaborate intensively over a short period of

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Boardgames as a Tool for Teaching Basic Sustainability Concepts to Design Students

One aspect of sustainability that often baffles design students is the need to balance concepts such as the triple bottom line (environment, economy and social issue) with the product’s life cycle in their design process. In some cases, this is a result of a lack of understanding of interactions between these aspects since the theoretical

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Improving Customers Satisfaction to the Development of User Interface Design for Mobile Shopping through QFD

Retailers are trying hard to develop good relationships with their customers through mobile devices (e.g., smart phone, Tablet computer, etc.). Utilizing mobile devices is a low-cost and real-time way to provide high-quality service/ product for customers,which is a direct medium between retailers and end customers. However, unfriendly user interface (UI), such as small-size screen, low-resolution

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Towards the Design and Implementation of a Blended Learning Framework for Student-Centredness

In the 21st century, the use of the internet and technology become essential in every facet of a life. The outbreaks of the Covid-19 pandemic, prevent direct human contact but increase the usage of digital technology for numerous services. Traditional teaching methods called also face-to-face in educational environments have changed in order to conform to

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Feasibility Study of Gamification in Primary School Curriculum Design in Hong Kong

Growing up with digital technology, primary school students expect education should be immersed into ICT and STEM. According to recent local research conducted by The University of Hong Kong, students are addicted to gaming, spending more than three days per week on average. To steer students back to study, curriculum design needs to be reformed

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Superheroes by Design: Soundtrack-driven Content for Students’ Creation of Motion Graphics used in Live Orchestra Performance 

The focus of this study is on the collaboration between multi-disciplines; music, design, time-based media and orchestra performance. This is a case study involving a series of motion graphics created by design students for the Superman comics-inspired “Metropolis Symphony” composed by Michael Daugherty (1988-93) and performed by the Thailand Philharmonic Orchestra on June 17-18, 2022.

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Value Co-creation in the Multidisciplinary Sharing Between Design and Science: The Case of a Portuguese Cutlery Industry

This article presents the first impressions of the research project on international cooperation between Universities and a Portuguese cutlery industry that, based on Emotional Design and Cognitive Science, aims to create bonds with its customers and distributors. In times of social isolation, the habit of set the table to share family moments enabled a way

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The Design Workshop: A Pedagogical Approach for Iterative Knowing, Doing, and Designing

A design workshop is a pedagogical tool employed in student studios focusing on a process rather than a product. Ambiguous in nature, open-ended, and self-directed, workshops create low-stakes conditions for iterative and experimental outcomes. The nature of these design charrettes makes them approachable to all levels, encouraging students to let go of expectations and learn

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Effective e-Learning for a Global Workforce: Designing with Cultural Competency

Digital transformation has introduced multinational corporations to innovative technologies that provide accessibility to a global workforce. One area of business that is influenced by this transformation is digital learning. Multinational corporations are designing e-learning for a global workforce, yet little is known about how e-learnings are designed or its effectiveness. Research has shown that the

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Sustainable Design Practices, Analysis and Assessment Tools for Students Using Openstudio

Integration of sustainability and its vision across multiple disciplines has become standard in many industries. The vision for sustainability embraces the goals of environmental, social, and economic vitality with the understanding that the needs of the present be met without compromising the ability of future generations to meet their own needs. Sustainability promotes interconnectivity of

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Effecting Positive Change in English Language Learning with Universal Design for Learning

Universal Design for Learning (UDL) is an instructional framework developed from education and neuroscience research. Based on the knowledge that there is no such thing as an ‘average’ learner, the central claim of UDL is that the diverse learning needs of students are best addressed through curricula and lessons that provide multiple means of Representation,

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Research on the Sustainable Development of Traditional Crafts Under the Perspective of Service Design

Nowadays, along with time and technological advancements, the development of intelligent industry and industrialization is gradually replacing traditional crafts, which leads to the gradual shrinkage or even disappearance of traditional crafts. However, traditional crafts’ unique cultural values and individual creativity are irreplaceable. As a result, it is critical to investigate the direction of traditional crafts’

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The Research and Creation of Projection Mapping on Motion Poster Design

Posters have been used as advertising media for a long time. However, the effect of printed posters are limited since the development of technology and widespread of internet. Motion posters are used more often nowadays. Moreover, more designers are trying to break the stereotypes by combining projection mapping technology and outdoor poster form to create

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Construction of Instructional Design Model Using Picture Books on Children With Specific Language Impairment

Compared with ordinary children, children with specific language impairment (SLI) have delayed language development, poor reading comprehension, and greater difficulties in learning. This study tested 5 SLI children at a primary school in northern Jiangsu Province in China in the last two years. This study aimed to develop and implement an instructional design model for

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The Design and Use of Multimedia Storytelling Book for Hearing Impaired Students

Multimedia application of a multimedia storytelling book is useful and has many advantages for hearing impaired students. This paper presents information based on reliable literature reviews about the multimedia storytelling book design framework for hearing impaired students. The purpose of this research is to explore the application of a multimedia storytelling approach in teaching the

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The Research and Design of Healthcare Products for the Elderly in the Wise Information Technology of Med

The increasing aging of the international community has brought the problem of chronic diseases among the elderly to the forefront. At the same time, the intelligence of medical products, the home-based approach to medical products and the precision of smart medical care are among the social trends that prompt this paper to consider how to